Please use this identifier to cite or link to this item: http://repository.potensi-utama.ac.id/jspui/jspui/handle/123456789/2039
Title: PERANCANGAN APLIKASI GAME AERO FIGHT MENGGUNAKAN ALGORITMA GREEDY
Authors: PANDIANGAN, FRENGKI
Keywords: ActtionScript
Flash
Game
Issue Date: Dec-2016
Abstract: Game is one of the major industry in the world today. Game development so rapidly with diverse types. To become a game designer, we can learn a software that one of them is Flash. Flash is a powerful program makes gaming applications, for dekstop (computers) and mobile phones. Problems in building this game is how to produce applications aero game play fight with the help of computer media, How to design an interesting gaming applications and demand by the public, How to design a game application which economic value can reach high society to down. The solution is preferably an application made accessible via the Internet making it easier for interested parties to use the application, According to the author of the design of the application display is still less attractive to the need for additional design or features, made the application can provide a very effective exercise on the brain, this application can be entertainment for the user and bored no played. No matter the purpose is to make gaming applications using Adobe Flash Professional CS6 and ActionScript programming language, Designing gaming applications which economic value can reach local communities and the lower middle, Giving setting more interesting. Its benefits are with the application so that it can help people better understand the views visual of a objects as well be learning, game Knowing how to design applications using the programming language ActionScript and Adobe Flash Professional CS6.
URI: http://repository.potensi-utama.ac.id/jspui/handle/123456789/2039
Appears in Collections:Skripsi

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DAFTAR PUSTAKA.pdf2.55 MBAdobe PDFThumbnail
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ABSTRAK.pdf2.56 MBAdobe PDFThumbnail
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BAB 1.pdf2.55 MBAdobe PDFThumbnail
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